[gd_scene load_steps=4 format=3 uid="uid://cq8vnjrk70iby"] [ext_resource type="PackedScene" uid="uid://cmni0xrbbfcy5" path="res://game/entities/weapons/laser/abstract_laser_projectile.tscn" id="1_6hudn"] [ext_resource type="Script" uid="uid://1tw0n0y7c3n4" path="res://game/entities/weapons/laser/enemy_laser_projectile.gd" id="2_2l4gg"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2l4gg"] resource_local_to_scene = true particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(16, 0, 1) angle_min = -179.99998 angle_max = 180.00002 inherit_velocity_ratio = 1.0 direction = Vector3(-1, 0, 0) spread = 0.0 gravity = Vector3(0, 0, 0) [node name="EnemyLaserProjectile" instance=ExtResource("1_6hudn")] collision_layer = 16 collision_mask = 2 script = ExtResource("2_2l4gg") direction = Vector2(-1, 0) [node name="GPUParticles2D" parent="." index="2"] process_material = SubResource("ParticleProcessMaterial_2l4gg")