[gd_scene load_steps=7 format=3 uid="uid://bc0np3ldfspq4"] [ext_resource type="Script" uid="uid://cx5qcukr66whc" path="res://game/managers/sound_manager.gd" id="1_cg0sy"] [ext_resource type="AudioStream" uid="uid://bqcqigmj23ub5" path="res://sound/ui/ui_accept.wav" id="2_agyxs"] [ext_resource type="AudioStream" uid="uid://buo5vn18yd5w0" path="res://sound/ui/ui_decline.wav" id="3_0i6kl"] [ext_resource type="AudioStream" uid="uid://bmlticluh8uqd" path="res://sound/ui/ui_next.wav" id="4_fpnh3"] [ext_resource type="AudioStream" uid="uid://bm1qd04yh32i8" path="res://sound/ui/ui_previous.wav" id="5_22ptj"] [ext_resource type="AudioStream" uid="uid://vbk40x6ifoyv" path="res://sound/sfx/weapon/gatling_shot.wav" id="6_0i6kl"] [node name="SoundManager" type="Node"] script = ExtResource("1_cg0sy") putch_ui_min = 0.95 putch_ui_max = 1.05 putch_sfx_min = 0.95 putch_sfx_max = 1.05 player_count_ui = 4 player_count_sfx = 50 ui_stream_accept = ExtResource("2_agyxs") ui_stream_decline = ExtResource("3_0i6kl") ui_stream_next = ExtResource("4_fpnh3") ui_stream_previous = ExtResource("5_22ptj") sfx_weapon_gatling_shot = ExtResource("6_0i6kl")