[gd_scene load_steps=7 format=3 uid="uid://bi64687wtxi4d"] [ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/direct_hit__projectile.tscn" id="1_1oexk"] [ext_resource type="Script" uid="uid://bxcoa2eps0tt1" path="res://game/entities/weapons/tesla/tesla_projectile.gd" id="2_q73is"] [ext_resource type="Script" uid="uid://c27v705giygv4" path="res://game/health_system/damage/energy_damage.gd" id="3_l65ib"] [sub_resource type="Resource" id="Resource_1121u"] script = ExtResource("3_l65ib") value = 45 metadata/_custom_type_script = "uid://c27v705giygv4" [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_1oexk"] size = Vector2(12, 12) [sub_resource type="CircleShape2D" id="CircleShape2D_l65ib"] radius = 5.0 [node name="TeslaProjectile" instance=ExtResource("1_1oexk")] collision_layer = 0 collision_mask = 0 script = ExtResource("2_q73is") jink_min_delay = 0.02 jink_max_delay = 0.05 deviation_angle = 90 no_deviation_distance = 50 damage = SubResource("Resource_1121u") speed = 900 [node name="Sprite2D" type="Sprite2D" parent="." index="0"] texture = SubResource("PlaceholderTexture2D_1oexk") [node name="CollisionShape2D" parent="." index="1"] shape = SubResource("CircleShape2D_l65ib") [node name="JinkTimer" type="Timer" parent="." index="3"] one_shot = true [connection signal="timeout" from="JinkTimer" to="." method="_on_jink_timer_timeout"]