[gd_scene load_steps=10 format=3 uid="uid://dtl3d7soletdn"] [ext_resource type="PackedScene" uid="uid://cj1jclfterepm" path="res://game/entities/weapons/plasma/abstract_plasma_weapon.tscn" id="1_cuvu2"] [ext_resource type="Script" uid="uid://dliivclhsvxq8" path="res://game/entities/weapons/plasma/enemy_plasma_weapon.gd" id="2_82g15"] [ext_resource type="PackedScene" uid="uid://yr3sadet3ds1" path="res://game/entities/weapons/plasma/enemy_plasma_projectile.tscn" id="3_82g15"] [ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/ships/weapons.png" id="3_437d6"] [sub_resource type="AtlasTexture" id="AtlasTexture_vj3ee"] atlas = ExtResource("3_437d6") region = Rect2(0, 48, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_u6d2q"] atlas = ExtResource("3_437d6") region = Rect2(96, 48, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_ity8s"] atlas = ExtResource("3_437d6") region = Rect2(32, 48, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_dm1ox"] atlas = ExtResource("3_437d6") region = Rect2(64, 48, 32, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_82g15"] resource_local_to_scene = true animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_vj3ee") }], "loop": true, "name": &"idle", "speed": 10.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_u6d2q") }], "loop": true, "name": &"reloading", "speed": 10.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ity8s") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_dm1ox") }], "loop": false, "name": &"shot", "speed": 10.0 }] [node name="EnemyPlasmaWeapon" instance=ExtResource("1_cuvu2")] script = ExtResource("2_82g15") sector_angle = 0 projectile_scene = ExtResource("3_82g15") type = 0 [node name="AnimatedSprite2D" parent="." index="0"] position = Vector2(-8, 0) sprite_frames = SubResource("SpriteFrames_82g15") animation = &"shot" [node name="Muzzle" parent="." index="2"] position = Vector2(-9, -2)