[gd_scene load_steps=8 format=3 uid="uid://cgvb0hjrl5h4s"] [ext_resource type="PackedScene" uid="uid://cdv5n4t47hr8i" path="res://game/entities/weapons/abstract_direct_hit_projectile.tscn" id="1_x58hw"] [ext_resource type="Script" uid="uid://bu5sjoh4hwkhn" path="res://game/entities/weapons/plasma/abstract_plasma_projectile.gd" id="2_0deih"] [ext_resource type="Script" uid="uid://c27v705giygv4" path="res://game/data/damage/energy_damage.gd" id="3_dlvdm"] [ext_resource type="Texture2D" uid="uid://dk3t14mrgjmma" path="res://particle_textures/energy_medium.tres" id="4_5enq5"] [sub_resource type="Resource" id="Resource_5enq5"] script = ExtResource("3_dlvdm") value = 20 metadata/_custom_type_script = "uid://c27v705giygv4" [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_5enq5"] radius = 1.0 height = 4.0 [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_etxcw"] lifetime_randomness = 0.5 particle_flag_disable_z = true emission_shape = 1 emission_sphere_radius = 2.0 angle_min = -179.99998 angle_max = 180.00002 inherit_velocity_ratio = 0.5 gravity = Vector3(0, 0, 0) [node name="AbstractPlasmaProjectile" instance=ExtResource("1_x58hw")] collision_layer = 0 collision_mask = 0 script = ExtResource("2_0deih") damage = SubResource("Resource_5enq5") speed = 450 [node name="CollisionShape2D" parent="." index="0"] shape = SubResource("CapsuleShape2D_5enq5") debug_color = Color(0.98039216, 0, 0.39215687, 1) [node name="GPUParticles2D" type="GPUParticles2D" parent="." index="2"] amount = 32 texture = ExtResource("4_5enq5") lifetime = 0.2 preprocess = 0.1 process_material = SubResource("ParticleProcessMaterial_etxcw")