[gd_scene load_steps=13 format=3 uid="uid://dxh4m1upio4fx"] [ext_resource type="PackedScene" uid="uid://j3yht6q4ru4e" path="res://game/entities/weapons/minelayer/abstract_minelayer_weapon.tscn" id="1_j3u5v"] [ext_resource type="Script" uid="uid://c5txlsof4wtk2" path="res://game/entities/weapons/minelayer/player_minelayer_weapon.gd" id="2_mvhh7"] [ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/ships/weapons.png" id="3_mvhh7"] [ext_resource type="PackedScene" uid="uid://dnculk5rcfxly" path="res://game/entities/weapons/minelayer/player_minelayer_projectile.tscn" id="3_u0als"] [sub_resource type="AtlasTexture" id="AtlasTexture_6718t"] atlas = ExtResource("3_mvhh7") region = Rect2(0, 128, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_wwpdh"] atlas = ExtResource("3_mvhh7") region = Rect2(32, 128, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_m6clj"] atlas = ExtResource("3_mvhh7") region = Rect2(64, 128, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_tqqar"] atlas = ExtResource("3_mvhh7") region = Rect2(96, 128, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_mq3tp"] atlas = ExtResource("3_mvhh7") region = Rect2(128, 128, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_8yhut"] atlas = ExtResource("3_mvhh7") region = Rect2(160, 128, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_xddqm"] atlas = ExtResource("3_mvhh7") region = Rect2(192, 128, 32, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_u0als"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_6718t") }], "loop": true, "name": &"idle", "speed": 10.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_wwpdh") }, { "duration": 9.0, "texture": SubResource("AtlasTexture_m6clj") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tqqar") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_mq3tp") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_8yhut") }, { "duration": 2.0, "texture": SubResource("AtlasTexture_xddqm") }], "loop": false, "name": &"shot", "speed": 10.0 }] [node name="PlayerMinelayerWeapon" instance=ExtResource("1_j3u5v")] script = ExtResource("2_mvhh7") projectile_scene = ExtResource("3_u0als") [node name="AnimatedSprite2D" parent="." index="0"] sprite_frames = SubResource("SpriteFrames_u0als") animation = &"shot"