[gd_scene load_steps=10 format=3 uid="uid://cargptjtnale2"] [ext_resource type="PackedScene" uid="uid://def1alrel4ioo" path="res://game/entities/weapons/laser/abstract_laser_weapon.tscn" id="1_nky8c"] [ext_resource type="Script" uid="uid://824ta0lbinkb" path="res://game/entities/weapons/laser/player_laser_weapon.gd" id="2_oqbns"] [ext_resource type="PackedScene" uid="uid://cyskk1kc88lgf" path="res://game/entities/weapons/laser/player_laser_projectile.tscn" id="3_62i0g"] [ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/ships/weapons.png" id="4_oaprh"] [sub_resource type="AtlasTexture" id="AtlasTexture_5c4fv"] atlas = ExtResource("4_oaprh") region = Rect2(128, 64, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_2jgsd"] atlas = ExtResource("4_oaprh") region = Rect2(160, 64, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_4n6qh"] atlas = ExtResource("4_oaprh") region = Rect2(192, 64, 32, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_amoq0"] atlas = ExtResource("4_oaprh") region = Rect2(224, 64, 32, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_geipx"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_5c4fv") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_2jgsd") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_4n6qh") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_amoq0") }], "loop": true, "name": &"shot", "speed": 10.0 }] [node name="PlayerLaserWeapon" instance=ExtResource("1_nky8c")] script = ExtResource("2_oqbns") projectile_scene = ExtResource("3_62i0g") [node name="AnimatedSprite2D" parent="." index="0"] position = Vector2(3, 0) sprite_frames = SubResource("SpriteFrames_geipx") animation = &"shot" [node name="Muzzle" parent="." index="2"] position = Vector2(5, 0)