[gd_scene load_steps=11 format=3 uid="uid://def1alrel4ioo"] [ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_pki4x"] [ext_resource type="Script" uid="uid://bxr150at8ul2a" path="res://game/entities/weapons/laser/abstract_laser_weapon.gd" id="2_lbdvb"] [ext_resource type="Script" uid="uid://c27v705giygv4" path="res://game/data/damage/energy_damage.gd" id="3_2cxn5"] [ext_resource type="Shader" uid="uid://bndty4otyxb5t" path="res://game/shaders/laser.gdshader" id="4_dsgqp"] [ext_resource type="Texture2D" uid="uid://b13pk3rgmggc3" path="res://images/projectiles/laser.png" id="4_sanrs"] [ext_resource type="Texture2D" uid="uid://dk3t14mrgjmma" path="res://particle_textures/energy_medium.tres" id="6_70bnd"] [sub_resource type="Resource" id="Resource_sanrs"] script = ExtResource("3_2cxn5") value = 2 metadata/_custom_type_script = "uid://c27v705giygv4" [sub_resource type="ShaderMaterial" id="ShaderMaterial_70bnd"] shader = ExtResource("4_dsgqp") shader_parameter/speed = 10.0 [sub_resource type="SpriteFrames" id="SpriteFrames_btyhf"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_12kuh"] particle_flag_disable_z = true spread = 180.0 initial_velocity_min = 5.0 initial_velocity_max = 15.0 gravity = Vector3(0, 0, 0) [node name="AbstractLaserWeapon" instance=ExtResource("1_pki4x")] script = ExtResource("2_lbdvb") damage = SubResource("Resource_sanrs") line_texture_speed = 7.0 bullet_per_shot = 2 type = 2 [node name="Line2D" type="Line2D" parent="." index="0"] material = SubResource("ShaderMaterial_70bnd") width = 4.0 texture = ExtResource("4_sanrs") texture_mode = 1 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="1"] sprite_frames = SubResource("SpriteFrames_btyhf") [node name="CooldownTimer" type="Timer" parent="." index="2"] process_callback = 0 wait_time = 0.05 one_shot = true [node name="RayCast2D" type="RayCast2D" parent="." index="4"] collision_mask = 0 [node name="HitParticles" type="GPUParticles2D" parent="." index="5"] texture = ExtResource("6_70bnd") lifetime = 0.2 process_material = SubResource("ParticleProcessMaterial_12kuh") [connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]