[gd_scene load_steps=8 format=3 uid="uid://4mkklqt1g14f"] [ext_resource type="PackedScene" uid="uid://betr5ry5tc75e" path="res://game/entities/weapons/blast_projectile.tscn" id="1_ufc4r"] [ext_resource type="Script" uid="uid://76swcukelnii" path="res://game/entities/weapons/minelayer/minelayer_projectile.gd" id="2_hwwfa"] [ext_resource type="Script" uid="uid://dftb7hg5f06b5" path="res://game/health_system/damage/explosion_damage.gd" id="3_hll7s"] [ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="4_px1i2"] [sub_resource type="Resource" id="Resource_px1i2"] script = ExtResource("3_hll7s") value = 100 metadata/_custom_type_script = "uid://dftb7hg5f06b5" [sub_resource type="AtlasTexture" id="AtlasTexture_ckqco"] atlas = ExtResource("4_px1i2") region = Rect2(0, 16, 16, 16) [sub_resource type="CircleShape2D" id="CircleShape2D_ufc4r"] radius = 7.0 [node name="MinelayerProjectile" instance=ExtResource("1_ufc4r")] collision_layer = 0 collision_mask = 0 script = ExtResource("2_hwwfa") deceleration = 100 damage = SubResource("Resource_px1i2") speed = 200 [node name="Sprite2D" type="Sprite2D" parent="." index="0"] texture = SubResource("AtlasTexture_ckqco") [node name="CollisionShape2D" parent="." index="1"] shape = SubResource("CircleShape2D_ufc4r") [node name="LivetimeTimer" type="Timer" parent="." index="3"] wait_time = 60.0 one_shot = true autostart = true [connection signal="timeout" from="LivetimeTimer" to="." method="_on_livetime_timer_timeout"]