[gd_scene load_steps=4 format=3 uid="uid://dh46vqucky3bo"] [ext_resource type="Script" uid="uid://76swcukelnii" path="res://game/entities/weapons/minelayer/minelayer_projectile.gd" id="1_ufc4r"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_ufc4r"] size = Vector2(16, 16) [sub_resource type="CircleShape2D" id="CircleShape2D_ufc4r"] radius = 7.0 [node name="MinelayerProjectile" type="CharacterBody2D"] motion_mode = 1 script = ExtResource("1_ufc4r") damage = 100 speed = 200 acceleration = -10 max_livetime = 60 metadata/_custom_type_script = "uid://ctmjb3nkxrepu" [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("PlaceholderTexture2D_ufc4r") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_ufc4r")