[gd_scene load_steps=4 format=3 uid="uid://du60nb1ni0bco"] [ext_resource type="Script" uid="uid://dkvur5bdwg3sr" path="res://game/entities/weapons/launcher/launcher_projectile.gd" id="1_0mcat"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_0mcat"] size = Vector2(8, 4) [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_0mcat"] radius = 1.0 height = 6.0 [node name="LauncherProjectile" type="CharacterBody2D"] motion_mode = 1 script = ExtResource("1_0mcat") damage = 24 speed = 300 metadata/_custom_type_script = "uid://ctmjb3nkxrepu" [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("PlaceholderTexture2D_0mcat") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = 1.5707964 shape = SubResource("CapsuleShape2D_0mcat")