[gd_scene load_steps=4 format=3 uid="uid://c6b8qbeaqpni8"] [ext_resource type="Script" uid="uid://dfdh0o88as054" path="res://game/entities/weapons/cannon/cannon_projectile.gd" id="1_20qwt"] [sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_20qwt"] size = Vector2(6, 6) [sub_resource type="CircleShape2D" id="CircleShape2D_20qwt"] radius = 2.0 [node name="CannonProjectile" type="CharacterBody2D"] script = ExtResource("1_20qwt") damage = 50 speed = 600 metadata/_custom_type_script = "uid://ctmjb3nkxrepu" [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("PlaceholderTexture2D_20qwt") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_20qwt")