[gd_scene load_steps=4 format=3 uid="uid://cbf3kumeoqpba"] [ext_resource type="PackedScene" uid="uid://dwsn0lf1e3578" path="res://game/entities/ships/enemies/abstract_enemy_ship.tscn" id="1_lt1av"] [ext_resource type="Script" uid="uid://btcce3nflycrs" path="res://game/entities/ships/enemies/small/small_enemy_ship.gd" id="2_bw04d"] [ext_resource type="Texture2D" uid="uid://5xn5jkmtbn6v" path="res://images/ships/enemies/small.png" id="3_tb2nn"] [node name="SmallEnemyShip" instance=ExtResource("1_lt1av")] script = ExtResource("2_bw04d") acceleration = 180 deceleration = 80 max_speed = 120 mass = 100 [node name="Sprite2D" parent="." index="0"] texture = ExtResource("3_tb2nn") [node name="CollisionPolygon2D" parent="." index="1"] polygon = PackedVector2Array(-3, -7, 12, -7, 15, -4, 15, 4, 12, 7, -3, 7, -15, 1, -15, -1) [node name="Health" parent="." index="2"] max_hull = 50 [node name="HeathBar" parent="." index="3"] offset_top = 14.0 offset_bottom = 14.0 [node name="VisibleOnScreenNotifier2D" parent="." index="5"] rect = Rect2(-13, -5, 26, 10) [node name="First" type="Node2D" parent="WeaponSlots" index="0"] position = Vector2(5, 0)