class_name PassageData extends Resource enum PassageAngle { Minus45Grad, Minus26Grad, ZeroGrad, Plus26Grad, Plus45Grad, } @export var previous_sector : SectorData @export var next_sector : SectorData @export var enemies : Array[EnemyData] = [] @export var seed_value : int = 0 @export var angle : PassageAngle = PassageAngle.ZeroGrad