Removed unnecessary code
This commit is contained in:
+3
-6
@@ -2,8 +2,8 @@ extends Node
|
||||
|
||||
signal show_main_menu
|
||||
|
||||
var _pause_menu: PauseMenu
|
||||
var _current_passage: Passage
|
||||
var _pause_menu: Node
|
||||
var _current_passage: Node
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
@@ -12,7 +12,7 @@ func _ready() -> void:
|
||||
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("pause") and not get_tree().paused:
|
||||
if event.is_action_pressed("pause"):
|
||||
_pause_game()
|
||||
|
||||
|
||||
@@ -25,14 +25,11 @@ func _create_pause_menu() -> void:
|
||||
|
||||
func _pause_game() -> void:
|
||||
get_tree().paused = true
|
||||
_current_passage.visible = false
|
||||
_create_pause_menu.call_deferred()
|
||||
|
||||
|
||||
func _unpause_game() -> void:
|
||||
get_tree().paused = false
|
||||
_current_passage.visible = true
|
||||
|
||||
_pause_menu.queue_free()
|
||||
|
||||
|
||||
|
||||
+1
-3
@@ -1,3 +1 @@
|
||||
class_name Passage
|
||||
|
||||
extends Node2D
|
||||
extends Node
|
||||
|
||||
+1
-1
@@ -2,5 +2,5 @@
|
||||
|
||||
[ext_resource type="Script" uid="uid://c6gpm3edyr4nu" path="res://game/passage.gd" id="1_ltkyg"]
|
||||
|
||||
[node name="Passage" type="Node2D"]
|
||||
[node name="Passage" type="Node"]
|
||||
script = ExtResource("1_ltkyg")
|
||||
|
||||
Reference in New Issue
Block a user