Added get_process_percent()

This commit is contained in:
2025-10-24 11:06:12 +03:00
parent 29d0cf59af
commit f46630499c
4 changed files with 22 additions and 7 deletions
@@ -16,3 +16,7 @@ func shoot() -> void
@abstract
func reload() -> void
@abstract
func get_process_percent() -> int
@@ -52,6 +52,10 @@ func reload() -> void:
pass
func get_process_percent() -> int:
return 100 - int(_heat * 100 / heat_capacity)
func _calculate_critical_heat() -> void:
_critical_heat = heat_capacity - heat_per_shot
@@ -34,6 +34,10 @@ func reload() -> void:
pass
func get_process_percent() -> int:
return 100 - int(_cooldown * 100 / _delay)
func _calculate_delay() -> void:
_delay = 60.0 / firerate
_delay_tenth = _delay / 10
@@ -15,7 +15,7 @@ extends AbstractReloader
var _bullets_in_magazine : int
var _reload_time_tenth : float
var _cooldown : float
var _countdown : float
func _ready() -> void:
@@ -24,9 +24,9 @@ func _ready() -> void:
func _process(delta: float) -> void:
if _cooldown > 0:
_cooldown -= delta
if _cooldown <= 0:
if _countdown > 0:
_countdown -= delta
if _countdown <= 0:
_bullets_in_magazine = magazine_size
@@ -43,10 +43,13 @@ func shoot() -> void:
func reload() -> void:
if _cooldown > 0 or _bullets_in_magazine == magazine_size: return
print("reload")
if _countdown > 0 or _bullets_in_magazine == magazine_size: return
var random_delay := _random.randf_range(-_reload_time_tenth, _reload_time_tenth)
_cooldown = reload_time + random_delay
_countdown = reload_time + random_delay
func get_process_percent() -> int:
return 100 - int(_countdown * 100 / reload_time)
func _calculate_bullets_in_magazine() -> void: