Added bullet_per_shot and sector_angle implementation
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@@ -12,6 +12,7 @@ motion_mode = 1
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script = ExtResource("1_hycpq")
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damage = 45
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speed = 900
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piercing = 1
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metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
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[node name="Sprite2D" type="Sprite2D" parent="."]
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