Added bullet_per_shot and sector_angle implementation

This commit is contained in:
2025-11-07 00:50:23 +03:00
parent da44b52ae0
commit d9f0d80b18
4 changed files with 22 additions and 7 deletions
@@ -20,6 +20,7 @@ metadata/_custom_type_script = "uid://d2gfhnlbqxsoq"
[node name="GatlingGun" type="Node2D"]
script = ExtResource("1_irb3o")
sector_angle = 5
Projectile = ExtResource("2_kifyy")
reloaders = Array[ExtResource("3_lpe3m")]([SubResource("Resource_kifyy"), SubResource("Resource_6px3v")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"