Added bullet_per_shot and sector_angle implementation
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@@ -20,6 +20,7 @@ metadata/_custom_type_script = "uid://d2gfhnlbqxsoq"
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[node name="GatlingGun" type="Node2D"]
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script = ExtResource("1_irb3o")
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sector_angle = 5
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Projectile = ExtResource("2_kifyy")
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reloaders = Array[ExtResource("3_lpe3m")]([SubResource("Resource_kifyy"), SubResource("Resource_6px3v")])
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metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
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