Updated particles
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@@ -3,8 +3,8 @@
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[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_sk5u1"]
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[ext_resource type="Script" uid="uid://lauvvj5xhbud" path="res://game/entities/weapons/launcher/launcher_weapon.gd" id="2_mxjpe"]
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[ext_resource type="PackedScene" uid="uid://dukgbg13ujkv2" path="res://game/entities/weapons/launcher/launcher_projectile.tscn" id="3_fsoo2"]
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[ext_resource type="Texture2D" uid="uid://gh7mwehpqfco" path="res://particle_textures/flame_medium.tres" id="4_0brql"]
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[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="6_3cw5x"]
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[ext_resource type="Texture2D" uid="uid://leofxnlflrdn" path="res://particle_textures/flame.tres" id="7_u8eh0"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_u8eh0"]
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lifetime_randomness = 0.5
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@@ -82,7 +82,7 @@ Projectile = ExtResource("3_fsoo2")
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[node name="PlayerLeftParticles" type="GPUParticles2D" parent="ShotProjectiles" index="0"]
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emitting = false
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amount = 16
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texture = ExtResource("7_u8eh0")
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texture = ExtResource("4_0brql")
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lifetime = 0.3
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_u8eh0")
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@@ -90,7 +90,7 @@ process_material = SubResource("ParticleProcessMaterial_u8eh0")
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[node name="PlayerRightParticles" type="GPUParticles2D" parent="ShotProjectiles" index="1"]
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emitting = false
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amount = 16
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texture = ExtResource("7_u8eh0")
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texture = ExtResource("4_0brql")
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lifetime = 0.3
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_0brql")
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@@ -98,7 +98,7 @@ process_material = SubResource("ParticleProcessMaterial_0brql")
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[node name="EnemyLeftParticles" type="GPUParticles2D" parent="ShotProjectiles" index="2"]
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emitting = false
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amount = 16
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texture = ExtResource("7_u8eh0")
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texture = ExtResource("4_0brql")
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lifetime = 0.3
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_3cw5x")
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@@ -106,7 +106,7 @@ process_material = SubResource("ParticleProcessMaterial_3cw5x")
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[node name="EnemyRightParticles" type="GPUParticles2D" parent="ShotProjectiles" index="3"]
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emitting = false
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amount = 16
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texture = ExtResource("7_u8eh0")
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texture = ExtResource("4_0brql")
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lifetime = 0.3
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_ylgjm")
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