Added ship collisions

This commit is contained in:
2025-11-20 00:36:08 +03:00
parent 14508d2928
commit cda41511bd
7 changed files with 20 additions and 8 deletions
@@ -6,7 +6,7 @@
[node name="AbstractEnemyShip" groups=["enemies"] instance=ExtResource("1_28j6l")]
collision_layer = 4
collision_mask = 0
collision_mask = 2
script = ExtResource("2_fwvrd")
[node name="EnemyController" parent="." index="4" instance=ExtResource("3_l8c0n")]
@@ -15,6 +15,7 @@ script = ExtResource("2_3umer")
acceleration = 30
deceleration = 18
max_speed = 60
mass = 600
weapon_positions = Array[Vector2]([Vector2(0, 16), Vector2(0, 0), Vector2(0, -16)])
[node name="Sprite2D" parent="." index="0"]
@@ -15,6 +15,7 @@ script = ExtResource("2_dgwiy")
acceleration = 92
deceleration = 46
max_speed = 92
mass = 250
weapon_positions = Array[Vector2]([Vector2(0, 10), Vector2(0, -10)])
[node name="Sprite2D" parent="." index="0"]
@@ -14,6 +14,7 @@ script = ExtResource("2_bw04d")
acceleration = 180
deceleration = 80
max_speed = 120
mass = 100
weapon_positions = Array[Vector2]([Vector2(0, 0)])
[node name="Sprite2D" parent="." index="0"]