Added player weapon generation from seed

This commit is contained in:
2025-12-14 17:10:29 +03:00
parent abb680ed53
commit ccf5d4c93b
8 changed files with 50 additions and 20 deletions
+1 -3
View File
@@ -27,9 +27,7 @@ func _on_main_menu_continue_game() -> void:
func _on_main_menu_new_game() -> void:
SaveManager.new_game()
SaveManager.player_data.first_weapon_id = _get_random_weapon_id()
SaveManager.player_data.second_weapon_id = _get_random_weapon_id()
SaveManager.player_data.hull = 0
SaveManager.player_data.reset()
get_tree().change_scene_to_file("res://game/game.tscn")