Fixed placeholder texture. Added correct ship movement
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@@ -1,12 +1,8 @@
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[gd_scene load_steps=2 format=3 uid="uid://dn44qgg4coedd"]
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[gd_scene load_steps=2 format=3 uid="uid://jvyagshykmgb"]
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[sub_resource type="GDScript" id="GDScript_3a8sv"]
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script/source = "class_name Ship
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extends Node2D
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"
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[ext_resource type="Script" uid="uid://cesibaqtrgotl" path="res://game/entities/ship.gd" id="1_6isjb"]
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[node name="Ship" type="Node2D"]
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script = SubResource("GDScript_3a8sv")
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script = ExtResource("1_6isjb")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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