Fixed placeholder texture. Added correct ship movement
This commit is contained in:
@@ -1,9 +1,13 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://xpj7f3l1l51l"]
|
||||
[gd_scene load_steps=3 format=3 uid="uid://bkv8y6n7chu3f"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://c2uf62j1im13p" path="res://game/entities/player.gd" id="1_xkeht"]
|
||||
[ext_resource type="PackedScene" uid="uid://dn44qgg4coedd" path="res://game/entities/ship.tscn" id="2_3a8sv"]
|
||||
[ext_resource type="Script" uid="uid://c2uf62j1im13p" path="res://game/entities/player.gd" id="1_3a8sv"]
|
||||
[ext_resource type="PackedScene" uid="uid://jvyagshykmgb" path="res://game/entities/ship.tscn" id="2_ktqbp"]
|
||||
|
||||
[node name="Player" type="Node2D"]
|
||||
script = ExtResource("1_xkeht")
|
||||
[node name="Player" type="Node"]
|
||||
script = ExtResource("1_3a8sv")
|
||||
|
||||
[node name="Ship" parent="." instance=ExtResource("2_3a8sv")]
|
||||
[node name="Ship" parent="." instance=ExtResource("2_ktqbp")]
|
||||
size = Vector2(48, 32)
|
||||
acceleration = 46
|
||||
deceleration = 23
|
||||
max_speed = 46
|
||||
|
||||
Reference in New Issue
Block a user