Reworked health bar. Added shield regen
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@@ -27,4 +27,7 @@ shape = SubResource("CapsuleShape2D_4jmkv")
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max_hull = 100
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[node name="HeathBar" parent="." index="4"]
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position = Vector2(0, 30)
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offset_top = 30.0
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offset_bottom = 30.0
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[connection signal="depleted" from="Health" to="." method="_on_health_depleted"]
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