Added shooting
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@@ -31,7 +31,7 @@ func _physics_process(delta: float) -> void:
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func can_shoot() -> bool:
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return _bullets_in_magazine > 0
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return _countdown <= 0
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func shoot() -> void:
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@@ -46,6 +46,7 @@ func reload() -> void:
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if _countdown > 0 or _bullets_in_magazine == magazine_size: return
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var random_delay := _random.randf_range(-_reload_time_tenth, _reload_time_tenth)
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_countdown = reload_time + random_delay
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print("reload")
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func get_process_percent() -> int:
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