Added player hull saving. Multiple fixes

This commit is contained in:
2025-12-13 22:42:40 +03:00
parent ab607c9e86
commit abb680ed53
11 changed files with 83 additions and 41 deletions
+1
View File
@@ -29,6 +29,7 @@ func _on_main_menu_new_game() -> void:
SaveManager.player_data.first_weapon_id = _get_random_weapon_id()
SaveManager.player_data.second_weapon_id = _get_random_weapon_id()
SaveManager.player_data.hull = 0
get_tree().change_scene_to_file("res://game/game.tscn")