Added more sound
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@@ -71,5 +71,6 @@ func _on_credits_button_pressed() -> void:
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func _on_quit_button_pressed() -> void:
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SoundManager.play_ui_stream(SoundManager.ui_stream_decline)
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var player := SoundManager.play_ui_stream(SoundManager.ui_stream_decline)
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await player.finished
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quit_game.emit()
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