Some code style fixes. Fixed enemy spawning

This commit is contained in:
2025-12-07 23:51:00 +03:00
parent c594f561a5
commit a19a5eeb80
23 changed files with 100 additions and 98 deletions
+3 -3
View File
@@ -2,9 +2,6 @@ class_name WorldGenerator
extends Node
@onready var area_generator : AreaGenerator = $AreaGenerator
const AREA_COUNT = 3
@@ -12,6 +9,9 @@ var local_seed_rng : RandomNumberGenerator = RandomNumberGenerator.new()
var area_seed_rng : RandomNumberGenerator = RandomNumberGenerator.new()
@onready var area_generator : AreaGenerator = $AreaGenerator
func generate(seed_value: int) -> WorldData:
local_seed_rng.seed = seed_value
area_seed_rng.seed = local_seed_rng.randi()