Some code style fixes. Fixed enemy spawning

This commit is contained in:
2025-12-07 23:51:00 +03:00
parent c594f561a5
commit a19a5eeb80
23 changed files with 100 additions and 98 deletions
+3 -3
View File
@@ -2,12 +2,12 @@ class_name PlayerShip
extends AbstractShip
@export_range(0, 200) var blink_range := 0
const ENEMY_LAYER = 4
@export_range(0, 200) var blink_range := 0
@onready var blink_timer : Timer = $BlinkTimer
@onready var blink_shadow : GPUParticles2D = $BlinkShadow