Added AbstractProjectile

This commit is contained in:
2025-10-24 16:59:56 +03:00
parent f46630499c
commit 991adde0ac
7 changed files with 15 additions and 9 deletions
+1 -5
View File
@@ -2,12 +2,9 @@ extends Node2D
@export var damage : int
@export var explosion_size : int
@export var bullet_velocity : int
@export var bullet_acceleration : int
@export var bullet_per_shot : int
@export var sector_angle : int
@export var distance : int
@export var Projectile : AbstractProjectile
@export var reloaders : Array[AbstractReloader]
@@ -32,7 +29,6 @@ func _init() -> void:
#add_child(energy_reloader)
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)