Fixed weapons scenes inheritance

This commit is contained in:
2025-11-08 02:23:42 +03:00
parent 32fa3dca57
commit 8f7e7aa78f
40 changed files with 277 additions and 412 deletions
@@ -1,23 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://7pe0un48uedn"]
[gd_scene load_steps=5 format=3 uid="uid://bsx23u3a2obbj"]
[ext_resource type="Script" uid="uid://ctnje7pjanaws" path="res://game/entities/weapons/shrapnel/shrapnel_projectile.gd" id="1_yu2c6"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_yu2c6"]
[ext_resource type="Script" uid="uid://ctnje7pjanaws" path="res://game/entities/weapons/shrapnel/shrapnel_projectile.gd" id="2_2jiy6"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_yu2c6"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_2jiy6"]
size = Vector2(4, 4)
[sub_resource type="CircleShape2D" id="CircleShape2D_yu2c6"]
[sub_resource type="CircleShape2D" id="CircleShape2D_2jiy6"]
radius = 1.0
[node name="ShrapnelProjectile" type="CharacterBody2D"]
motion_mode = 1
script = ExtResource("1_yu2c6")
[node name="ShrapnelProjectile" instance=ExtResource("1_yu2c6")]
script = ExtResource("2_2jiy6")
max_distance = 350
damage = 2
speed = 500
max_distance = 120
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_yu2c6")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_2jiy6")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_yu2c6")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CircleShape2D_2jiy6")