Fixed weapons scenes inheritance

This commit is contained in:
2025-11-08 02:23:42 +03:00
parent 32fa3dca57
commit 8f7e7aa78f
40 changed files with 277 additions and 412 deletions
@@ -1 +1,18 @@
extends AbstractProjectile
@export var max_distance : int
var _traveled_distance: float
func _physics_process(delta: float) -> void:
super._physics_process(delta)
_process_distance(delta)
func _process_distance(delta: float) -> void:
_traveled_distance += _velocity.length() * delta
if max_distance > 0 and _traveled_distance > max_distance:
queue_free()