Fixed weapons scenes inheritance

This commit is contained in:
2025-11-08 02:23:42 +03:00
parent 32fa3dca57
commit 8f7e7aa78f
40 changed files with 277 additions and 412 deletions
-11
View File
@@ -1,12 +1 @@
extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
+7 -9
View File
@@ -1,26 +1,24 @@
[gd_scene load_steps=8 format=3 uid="uid://4ikdkhxoiwox"]
[gd_scene load_steps=9 format=3 uid="uid://do6h77gmnreho"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_0nxvu"]
[ext_resource type="Script" uid="uid://drnofu4ium56e" path="res://game/entities/weapons/railgun/railgun.gd" id="1_5nhwg"]
[ext_resource type="PackedScene" uid="uid://dpd6qm3e3wbjx" path="res://game/entities/weapons/railgun/railgun_projectile.tscn" id="2_cbsia"]
[ext_resource type="PackedScene" uid="uid://bab3bopsw74cb" path="res://game/entities/weapons/railgun/railgun_projectile.tscn" id="2_cbsia"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_qxka8"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_igknv"]
[ext_resource type="Script" uid="uid://d2gfhnlbqxsoq" path="res://game/reloaders/magazine_reloader.gd" id="5_buejq"]
[sub_resource type="Resource" id="Resource_6wi8i"]
[sub_resource type="Resource" id="Resource_5nhwg"]
script = ExtResource("4_igknv")
firerate = 60
metadata/_custom_type_script = "uid://b255rb32vc6co"
[sub_resource type="Resource" id="Resource_2gq2l"]
[sub_resource type="Resource" id="Resource_cbsia"]
script = ExtResource("5_buejq")
magazine_size = 30
reload_time = 7
metadata/_custom_type_script = "uid://d2gfhnlbqxsoq"
[node name="Railgun" type="Node2D"]
[node name="Railgun" instance=ExtResource("1_0nxvu")]
script = ExtResource("1_5nhwg")
Projectile = ExtResource("2_cbsia")
reloaders = Array[ExtResource("3_qxka8")]([SubResource("Resource_6wi8i"), SubResource("Resource_2gq2l")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
reloaders = Array[ExtResource("3_qxka8")]([SubResource("Resource_5nhwg"), SubResource("Resource_cbsia")])
@@ -1,25 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://dpd6qm3e3wbjx"]
[gd_scene load_steps=5 format=3 uid="uid://bab3bopsw74cb"]
[ext_resource type="Script" uid="uid://n3h1e3pj02g0" path="res://game/entities/weapons/railgun/railgun_projectile.gd" id="1_hycpq"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_rfd1j"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_rfd1j"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_an7sy"]
size = Vector2(6, 6)
[sub_resource type="CircleShape2D" id="CircleShape2D_hycpq"]
[sub_resource type="CircleShape2D" id="CircleShape2D_rfd1j"]
radius = 2.0
[node name="RailgunProjectile" type="CharacterBody2D"]
collision_layer = 0
collision_mask = 0
motion_mode = 1
[node name="RailgunProjectile" instance=ExtResource("1_rfd1j")]
script = ExtResource("1_hycpq")
damage = 45
speed = 900
piercing = 1
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_rfd1j")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_an7sy")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_hycpq")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CircleShape2D_rfd1j")