Fixed weapons scenes inheritance

This commit is contained in:
2025-11-08 02:23:42 +03:00
parent 32fa3dca57
commit 8f7e7aa78f
40 changed files with 277 additions and 412 deletions
-11
View File
@@ -1,12 +1 @@
extends AbstractWeapon
@onready var sprite := $Sprite2D
func _ready() -> void:
var texture := PlaceholderTexture2D.new()
texture.size = Vector2(10, 7)
sprite.texture = texture
super._ready()
+8 -10
View File
@@ -1,20 +1,18 @@
[gd_scene load_steps=6 format=3 uid="uid://3isnru3m6f84"]
[gd_scene load_steps=7 format=3 uid="uid://bccaoirwdkp7n"]
[ext_resource type="Script" uid="uid://db24dm76b1am7" path="res://game/entities/weapons/cannon/cannon.gd" id="1_xnbws"]
[ext_resource type="PackedScene" uid="uid://c6b8qbeaqpni8" path="res://game/entities/weapons/cannon/cannon_projectile.tscn" id="2_2bjeu"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_xnbws"]
[ext_resource type="PackedScene" uid="uid://cgi7wd84kjnyw" path="res://game/entities/weapons/cannon/cannon_projectile.tscn" id="2_2bjeu"]
[ext_resource type="Script" uid="uid://db24dm76b1am7" path="res://game/entities/weapons/cannon/cannon.gd" id="2_ew5um"]
[ext_resource type="Script" uid="uid://ccpriilfr3kme" path="res://game/reloaders/abstract_reloader.gd" id="3_7e2aj"]
[ext_resource type="Script" uid="uid://b255rb32vc6co" path="res://game/reloaders/firerate_reloader.gd" id="4_bv8g1"]
[sub_resource type="Resource" id="Resource_xyug2"]
[sub_resource type="Resource" id="Resource_7e2aj"]
script = ExtResource("4_bv8g1")
firerate = 50
metadata/_custom_type_script = "uid://b255rb32vc6co"
[node name="Cannon" type="Node2D"]
script = ExtResource("1_xnbws")
[node name="Cannon" instance=ExtResource("1_xnbws")]
script = ExtResource("2_ew5um")
sector_angle = 1
Projectile = ExtResource("2_2bjeu")
reloaders = Array[ExtResource("3_7e2aj")]([SubResource("Resource_xyug2")])
metadata/_custom_type_script = "uid://dpqxs8hlql2o0"
[node name="Sprite2D" type="Sprite2D" parent="."]
reloaders = Array[ExtResource("3_7e2aj")]([SubResource("Resource_7e2aj")])
@@ -1,21 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://c6b8qbeaqpni8"]
[gd_scene load_steps=5 format=3 uid="uid://cgi7wd84kjnyw"]
[ext_resource type="Script" uid="uid://dfdh0o88as054" path="res://game/entities/weapons/cannon/cannon_projectile.gd" id="1_20qwt"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_20qwt"]
[ext_resource type="Script" uid="uid://dfdh0o88as054" path="res://game/entities/weapons/cannon/cannon_projectile.gd" id="2_x3axw"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_20qwt"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_x3axw"]
size = Vector2(6, 6)
[sub_resource type="CircleShape2D" id="CircleShape2D_20qwt"]
[sub_resource type="CircleShape2D" id="CircleShape2D_lb11p"]
radius = 2.0
[node name="CannonProjectile" type="CharacterBody2D"]
script = ExtResource("1_20qwt")
[node name="CannonProjectile" instance=ExtResource("1_20qwt")]
script = ExtResource("2_x3axw")
damage = 50
speed = 600
metadata/_custom_type_script = "uid://ctmjb3nkxrepu"
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("PlaceholderTexture2D_20qwt")
[node name="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_x3axw")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_20qwt")
[node name="CollisionShape2D" parent="." index="1"]
shape = SubResource("CircleShape2D_lb11p")