Added enemies
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@@ -0,0 +1,31 @@
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[gd_scene load_steps=5 format=3 uid="uid://cbf3kumeoqpba"]
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[ext_resource type="PackedScene" uid="uid://dwsn0lf1e3578" path="res://game/entities/ships/enemies/abstract_enemy_ship.tscn" id="1_lt1av"]
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[ext_resource type="Script" uid="uid://btcce3nflycrs" path="res://game/entities/ships/enemies/small/small_enemy_ship.gd" id="2_bw04d"]
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_bw04d"]
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size = Vector2(32, 16)
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_lopve"]
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radius = 7.0
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[node name="SmallEnemyShip" instance=ExtResource("1_lt1av")]
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script = ExtResource("2_bw04d")
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acceleration = 180
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deceleration = 80
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max_speed = 120
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weapon_positions = Array[Vector2]([Vector2(0, 0)])
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[node name="Sprite2D" parent="." index="0"]
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texture = SubResource("PlaceholderTexture2D_bw04d")
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[node name="CollisionShape2D" parent="." index="1"]
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rotation = 1.5707964
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shape = SubResource("CapsuleShape2D_lopve")
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[node name="Health" parent="." index="2"]
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max_hull = 50
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[connection signal="accelerate" from="EnemyController" to="." method="accelerate"]
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[connection signal="reload" from="EnemyController" to="." method="reload"]
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[connection signal="shoot" from="EnemyController" to="." method="shoot"]
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