Added health bar

This commit is contained in:
2025-11-15 03:52:16 +03:00
parent 67b629baad
commit 85a4fc7381
14 changed files with 258 additions and 10 deletions
@@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=3 uid="uid://dwsn0lf1e3578"]
[gd_scene load_steps=5 format=3 uid="uid://dwsn0lf1e3578"]
[ext_resource type="PackedScene" uid="uid://jvyagshykmgb" path="res://game/entities/ships/abstract_ship.tscn" id="1_28j6l"]
[ext_resource type="Script" uid="uid://byicf1t0807pq" path="res://game/entities/ships/enemies/abstract_enemy_ship.gd" id="2_fwvrd"]
[ext_resource type="Script" uid="uid://bs8qqj6yepfln" path="res://game/controllers/enemy_controller.gd" id="3_vfnhw"]
[ext_resource type="PackedScene" uid="uid://d2snum2pxc2ui" path="res://game/health_system/health_bar/heath_bar.tscn" id="4_l8c0n"]
[node name="AbstractEnemyShip" groups=["enemies"] instance=ExtResource("1_28j6l")]
collision_layer = 4
@@ -13,6 +14,9 @@ script = ExtResource("2_fwvrd")
script = ExtResource("3_vfnhw")
metadata/_custom_type_script = "uid://bs8qqj6yepfln"
[node name="HeathBar" parent="." index="4" node_paths=PackedStringArray("health") instance=ExtResource("4_l8c0n")]
health = NodePath("../Health")
[connection signal="accelerate" from="EnemyController" to="." method="accelerate"]
[connection signal="reload" from="EnemyController" to="." method="reload"]
[connection signal="shoot" from="EnemyController" to="." method="shoot"]