Added health bar
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@@ -1,8 +1,9 @@
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[gd_scene load_steps=4 format=3 uid="uid://dwsn0lf1e3578"]
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[gd_scene load_steps=5 format=3 uid="uid://dwsn0lf1e3578"]
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[ext_resource type="PackedScene" uid="uid://jvyagshykmgb" path="res://game/entities/ships/abstract_ship.tscn" id="1_28j6l"]
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[ext_resource type="Script" uid="uid://byicf1t0807pq" path="res://game/entities/ships/enemies/abstract_enemy_ship.gd" id="2_fwvrd"]
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[ext_resource type="Script" uid="uid://bs8qqj6yepfln" path="res://game/controllers/enemy_controller.gd" id="3_vfnhw"]
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[ext_resource type="PackedScene" uid="uid://d2snum2pxc2ui" path="res://game/health_system/health_bar/heath_bar.tscn" id="4_l8c0n"]
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[node name="AbstractEnemyShip" groups=["enemies"] instance=ExtResource("1_28j6l")]
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collision_layer = 4
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@@ -13,6 +14,9 @@ script = ExtResource("2_fwvrd")
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script = ExtResource("3_vfnhw")
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metadata/_custom_type_script = "uid://bs8qqj6yepfln"
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[node name="HeathBar" parent="." index="4" node_paths=PackedStringArray("health") instance=ExtResource("4_l8c0n")]
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health = NodePath("../Health")
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[connection signal="accelerate" from="EnemyController" to="." method="accelerate"]
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[connection signal="reload" from="EnemyController" to="." method="reload"]
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[connection signal="shoot" from="EnemyController" to="." method="shoot"]
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@@ -26,3 +26,6 @@ shape = SubResource("CapsuleShape2D_cuapu")
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[node name="Health" parent="." index="2"]
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max_hull = 200
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[node name="HeathBar" parent="." index="4"]
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position = Vector2(0, 30)
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@@ -26,6 +26,5 @@ shape = SubResource("CapsuleShape2D_4jmkv")
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[node name="Health" parent="." index="2"]
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max_hull = 100
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[connection signal="accelerate" from="EnemyController" to="." method="accelerate"]
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[connection signal="reload" from="EnemyController" to="." method="reload"]
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[connection signal="shoot" from="EnemyController" to="." method="shoot"]
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[node name="HeathBar" parent="." index="4"]
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position = Vector2(0, 30)
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@@ -26,6 +26,5 @@ shape = SubResource("CapsuleShape2D_lopve")
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[node name="Health" parent="." index="2"]
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max_hull = 50
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[connection signal="accelerate" from="EnemyController" to="." method="accelerate"]
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[connection signal="reload" from="EnemyController" to="." method="reload"]
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[connection signal="shoot" from="EnemyController" to="." method="shoot"]
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[node name="HeathBar" parent="." index="4"]
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position = Vector2(0, 14)
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