Added projectile deletion

This commit is contained in:
2025-11-03 20:20:29 +03:00
parent b22f6c44dd
commit 832db6f531
10 changed files with 116 additions and 15 deletions
+35 -5
View File
@@ -4,28 +4,58 @@
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_ltkyg"]
[node name="Passage" type="StaticBody2D"]
[node name="Passage" type="Node"]
script = ExtResource("1_ltkyg")
[node name="CollisionTop" type="CollisionShape2D" parent="."]
[node name="World" type="StaticBody2D" parent="."]
collision_mask = 0
[node name="CollisionTop" type="CollisionShape2D" parent="World"]
position = Vector2(320, 0)
rotation = 3.1415927
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionBottom" type="CollisionShape2D" parent="."]
[node name="CollisionBottom" type="CollisionShape2D" parent="World"]
position = Vector2(320, 360)
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionLeft" type="CollisionShape2D" parent="."]
[node name="CollisionLeft" type="CollisionShape2D" parent="World"]
position = Vector2(0, 180)
rotation = 1.5707964
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionRight" type="CollisionShape2D" parent="."]
[node name="CollisionRight" type="CollisionShape2D" parent="World"]
position = Vector2(640, 180)
rotation = -1.5707964
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="ProjectileBorder" type="StaticBody2D" parent="."]
collision_layer = 32
collision_mask = 0
[node name="CollisionTop" type="CollisionShape2D" parent="ProjectileBorder"]
position = Vector2(320, -50)
rotation = 3.1415927
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionBottom" type="CollisionShape2D" parent="ProjectileBorder"]
position = Vector2(320, 410)
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionLeft" type="CollisionShape2D" parent="ProjectileBorder"]
position = Vector2(-50, 180)
rotation = 1.5707964
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true
[node name="CollisionRight" type="CollisionShape2D" parent="ProjectileBorder"]
position = Vector2(690, 180)
rotation = -1.5707964
shape = SubResource("WorldBoundaryShape2D_ltkyg")
one_way_collision = true