Reworked weapons and projectiles
This commit is contained in:
@@ -0,0 +1,164 @@
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[gd_scene load_steps=23 format=3 uid="uid://dyebeblayioji"]
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[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_rpud7"]
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[ext_resource type="Script" uid="uid://ctv408wdwvttc" path="res://game/entities/weapons/tesla/abstract_tesla_weapon.gd" id="2_08si3"]
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[ext_resource type="Texture2D" uid="uid://c6aixtu6lbfud" path="res://particle_textures/energy_small.tres" id="5_dhfvk"]
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[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="7_ub67s"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ucdpq"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(0, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ifsj2"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(32, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_x1fov"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(64, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_u727i"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(96, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_l8rch"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(128, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_w3n8b"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(160, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_4xemq"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(192, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ekb5u"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(224, 16, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7ksu7"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(0, 0, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_14sqy"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(32, 0, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_57vww"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(64, 0, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ook02"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(96, 0, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_w4veo"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(128, 0, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_xa0we"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(160, 0, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_50pvw"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(192, 0, 32, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_vagjq"]
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atlas = ExtResource("7_ub67s")
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region = Rect2(224, 0, 32, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_ckvhw"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ucdpq")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ifsj2")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_x1fov")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_u727i")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_l8rch")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_w3n8b")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4xemq")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ekb5u")
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}],
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"loop": true,
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"name": &"enemy_idle",
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_7ksu7")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_14sqy")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_57vww")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ook02")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_w4veo")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_xa0we")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_50pvw")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vagjq")
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}],
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"loop": true,
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"name": &"player_idle",
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"speed": 10.0
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}]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ifsj2"]
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lifetime_randomness = 0.5
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particle_flag_disable_z = true
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angle_min = -179.99998
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angle_max = 180.00002
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inherit_velocity_ratio = 0.5
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spread = 180.0
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initial_velocity_min = 15.0
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initial_velocity_max = 25.0
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gravity = Vector3(0, 0, 0)
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[node name="AbstractTeslaWeapon" instance=ExtResource("1_rpud7")]
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script = ExtResource("2_08si3")
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sector_angle = 10
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type = 4
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_ckvhw")
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animation = &"player_idle"
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[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="1"]
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amount = 16
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texture = ExtResource("5_dhfvk")
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lifetime = 0.1
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fixed_fps = 10
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process_material = SubResource("ParticleProcessMaterial_ifsj2")
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[node name="CooldownTimer" type="Timer" parent="." index="2"]
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wait_time = 2.0
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one_shot = true
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[connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]
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