Reworked weapons and projectiles

This commit is contained in:
2025-12-20 18:35:27 +03:00
parent 2ecc53416a
commit 8227e8bcf3
312 changed files with 2466 additions and 1376 deletions
@@ -0,0 +1,19 @@
class_name AbstractShrapnelProjectile
extends AbstractDirectHitProjectile
@export var max_distance : int
var _traveled_distance: float
func _physics_process(delta: float) -> void:
super._physics_process(delta)
_process_distance(delta)
func _process_distance(delta: float) -> void:
_traveled_distance += _velocity.length() * delta
if max_distance > 0 and _traveled_distance > max_distance:
queue_free()