Reworked weapons and projectiles
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@@ -0,0 +1,18 @@
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[gd_scene load_steps=5 format=3 uid="uid://cgq4yobd2bq5l"]
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[ext_resource type="PackedScene" uid="uid://bab3bopsw74cb" path="res://game/entities/weapons/railgun/abstract_railgun_projectile.tscn" id="1_xytr4"]
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[ext_resource type="Script" uid="uid://51vaxrloo65r" path="res://game/entities/weapons/railgun/player_railgun_projectile.gd" id="2_sy2xa"]
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[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="3_xm7by"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_whmfh"]
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atlas = ExtResource("3_xm7by")
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region = Rect2(16, 0, 16, 16)
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[node name="PlayerRailgunProjectile" instance=ExtResource("1_xytr4")]
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collision_layer = 8
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collision_mask = 4
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script = ExtResource("2_sy2xa")
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direction = Vector2(1, 0)
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[node name="Sprite2D" type="Sprite2D" parent="." index="3"]
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texture = SubResource("AtlasTexture_whmfh")
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