Reworked weapons and projectiles

This commit is contained in:
2025-12-20 18:35:27 +03:00
parent 2ecc53416a
commit 8227e8bcf3
312 changed files with 2466 additions and 1376 deletions
@@ -0,0 +1,18 @@
[gd_scene load_steps=5 format=3 uid="uid://cgq4yobd2bq5l"]
[ext_resource type="PackedScene" uid="uid://bab3bopsw74cb" path="res://game/entities/weapons/railgun/abstract_railgun_projectile.tscn" id="1_xytr4"]
[ext_resource type="Script" uid="uid://51vaxrloo65r" path="res://game/entities/weapons/railgun/player_railgun_projectile.gd" id="2_sy2xa"]
[ext_resource type="Texture2D" uid="uid://oj86smpsipw4" path="res://images/projectiles.png" id="3_xm7by"]
[sub_resource type="AtlasTexture" id="AtlasTexture_whmfh"]
atlas = ExtResource("3_xm7by")
region = Rect2(16, 0, 16, 16)
[node name="PlayerRailgunProjectile" instance=ExtResource("1_xytr4")]
collision_layer = 8
collision_mask = 4
script = ExtResource("2_sy2xa")
direction = Vector2(1, 0)
[node name="Sprite2D" type="Sprite2D" parent="." index="3"]
texture = SubResource("AtlasTexture_whmfh")