Reworked weapons and projectiles

This commit is contained in:
2025-12-20 18:35:27 +03:00
parent 2ecc53416a
commit 8227e8bcf3
312 changed files with 2466 additions and 1376 deletions
@@ -0,0 +1,93 @@
[gd_scene load_steps=14 format=3 uid="uid://chgf0tdlikwlb"]
[ext_resource type="PackedScene" uid="uid://do6h77gmnreho" path="res://game/entities/weapons/railgun/abstract_railgun_weapon.tscn" id="1_rp2u5"]
[ext_resource type="Script" uid="uid://b0eg0ye5mx8ao" path="res://game/entities/weapons/railgun/enemy_railgun_weapon.gd" id="2_0wswa"]
[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="2_nfcq7"]
[ext_resource type="PackedScene" uid="uid://cxcitgofg7nwm" path="res://game/entities/weapons/railgun/enemy_railgun_projectile.tscn" id="3_0wswa"]
[sub_resource type="AtlasTexture" id="AtlasTexture_qxcog"]
atlas = ExtResource("2_nfcq7")
region = Rect2(0, 112, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_6uyey"]
atlas = ExtResource("2_nfcq7")
region = Rect2(96, 112, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_knads"]
atlas = ExtResource("2_nfcq7")
region = Rect2(128, 112, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_jxlhs"]
atlas = ExtResource("2_nfcq7")
region = Rect2(160, 112, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_o0am2"]
atlas = ExtResource("2_nfcq7")
region = Rect2(192, 112, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_gxvdx"]
atlas = ExtResource("2_nfcq7")
region = Rect2(224, 112, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_caa1b"]
atlas = ExtResource("2_nfcq7")
region = Rect2(32, 112, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_dshqd"]
atlas = ExtResource("2_nfcq7")
region = Rect2(64, 112, 32, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_nfcq7"]
resource_local_to_scene = true
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_qxcog")
}],
"loop": true,
"name": &"idle",
"speed": 10.0
}, {
"frames": [{
"duration": 6.0,
"texture": SubResource("AtlasTexture_6uyey")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_knads")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jxlhs")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_o0am2")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gxvdx")
}],
"loop": false,
"name": &"reloading",
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_caa1b")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dshqd")
}],
"loop": false,
"name": &"shot",
"speed": 10.0
}]
[node name="EnemyRailgunWeapon" instance=ExtResource("1_rp2u5")]
script = ExtResource("2_0wswa")
projectile_scene = ExtResource("3_0wswa")
[node name="AnimatedSprite2D" parent="." index="0"]
position = Vector2(-5, 0)
sprite_frames = SubResource("SpriteFrames_nfcq7")
animation = &"reloading"
[node name="Muzzle" parent="." index="1"]
position = Vector2(-11, 0)