Reworked weapons and projectiles

This commit is contained in:
2025-12-20 18:35:27 +03:00
parent 2ecc53416a
commit 8227e8bcf3
312 changed files with 2466 additions and 1376 deletions
@@ -0,0 +1,21 @@
[gd_scene load_steps=4 format=3 uid="uid://def1alrel4ioo"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_pki4x"]
[ext_resource type="Script" uid="uid://bxr150at8ul2a" path="res://game/entities/weapons/laser/abstract_laser_weapon.gd" id="2_lbdvb"]
[sub_resource type="SpriteFrames" id="SpriteFrames_btyhf"]
[node name="AbstractLaserWeapon" instance=ExtResource("1_pki4x")]
script = ExtResource("2_lbdvb")
bullet_per_shot = 2
type = 2
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_btyhf")
[node name="CooldownTimer" type="Timer" parent="." index="1"]
process_callback = 0
wait_time = 0.05
one_shot = true
[connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"]