Reworked weapons and projectiles

This commit is contained in:
2025-12-20 18:35:27 +03:00
parent 2ecc53416a
commit 8227e8bcf3
312 changed files with 2466 additions and 1376 deletions
@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://dwsn0lf1e3578"]
[gd_scene load_steps=7 format=3 uid="uid://dwsn0lf1e3578"]
[ext_resource type="PackedScene" uid="uid://jvyagshykmgb" path="res://game/entities/ships/abstract_ship.tscn" id="1_28j6l"]
[ext_resource type="Script" uid="uid://byicf1t0807pq" path="res://game/entities/ships/enemies/abstract_enemy_ship.gd" id="2_fwvrd"]
@@ -12,15 +12,24 @@ shader_parameter/speed = 0.0
shader_parameter/scale = 20.0
shader_parameter/intensity = 1.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_l8c0n"]
resource_local_to_scene = true
shader = ExtResource("3_6nnf4")
shader_parameter/speed = 5.0
shader_parameter/scale = 20.0
shader_parameter/intensity = 1.0
[node name="AbstractEnemyShip" groups=["enemies"] instance=ExtResource("1_28j6l")]
collision_layer = 4
collision_mask = 6
script = ExtResource("2_fwvrd")
weapon_rotation = 180
[node name="ArmorSprite" parent="." index="1"]
material = SubResource("ShaderMaterial_dlmr1")
[node name="ShieldSprite" parent="." index="2"]
material = SubResource("ShaderMaterial_l8c0n")
[node name="EnemyController" parent="." index="4" node_paths=PackedStringArray("ship") instance=ExtResource("3_l8c0n")]
ship = NodePath("..")