Added health system

This commit is contained in:
2025-11-08 14:31:32 +03:00
parent 8f7e7aa78f
commit 82058a0dee
28 changed files with 228 additions and 26 deletions
@@ -0,0 +1,18 @@
@abstract
class_name AbstractDamage
extends Resource
@export_range(1, 250) var value: int = 1
@abstract
func shield_damage_multiplier() -> float
@abstract
func armor_damage_multiplier() -> float
@abstract
func hull_damage_multiplier() -> float
@@ -0,0 +1 @@
uid://bjurq6dl6trdh
@@ -0,0 +1,14 @@
class_name EnergyDamage
extends AbstractDamage
func shield_damage_multiplier() -> float:
return 1.5
func armor_damage_multiplier() -> float:
return 0.5
func hull_damage_multiplier() -> float:
return 1.0
@@ -0,0 +1 @@
uid://c27v705giygv4
@@ -0,0 +1,14 @@
class_name ExplosionDamage
extends AbstractDamage
func shield_damage_multiplier() -> float:
return 0.75
func armor_damage_multiplier() -> float:
return 0.75
func hull_damage_multiplier() -> float:
return 1.25
@@ -0,0 +1 @@
uid://dftb7hg5f06b5
@@ -0,0 +1,14 @@
class_name KineticDamage
extends AbstractDamage
func shield_damage_multiplier() -> float:
return 0.5
func armor_damage_multiplier() -> float:
return 1.5
func hull_damage_multiplier() -> float:
return 1.0
@@ -0,0 +1 @@
uid://bhqvk5cnjg5mv