Added health system

This commit is contained in:
2025-11-08 14:31:32 +03:00
parent 8f7e7aa78f
commit 82058a0dee
28 changed files with 228 additions and 26 deletions
@@ -1,7 +1,13 @@
[gd_scene load_steps=5 format=3 uid="uid://4mkklqt1g14f"]
[gd_scene load_steps=7 format=3 uid="uid://4mkklqt1g14f"]
[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_ufc4r"]
[ext_resource type="Script" uid="uid://76swcukelnii" path="res://game/entities/weapons/minelayer/minelayer_projectile.gd" id="2_hwwfa"]
[ext_resource type="Script" uid="uid://dftb7hg5f06b5" path="res://game/health_system/damage/explosion_damage.gd" id="3_hll7s"]
[sub_resource type="Resource" id="Resource_px1i2"]
script = ExtResource("3_hll7s")
value = 100
metadata/_custom_type_script = "uid://dftb7hg5f06b5"
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_ufc4r"]
size = Vector2(16, 16)
@@ -13,7 +19,7 @@ radius = 7.0
script = ExtResource("2_hwwfa")
deceleration = 100
livetime = 60
damage = 100
damage = SubResource("Resource_px1i2")
speed = 200
[node name="Sprite2D" parent="." index="0"]