Added health system
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@@ -1,7 +1,13 @@
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[gd_scene load_steps=5 format=3 uid="uid://cgi7wd84kjnyw"]
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[gd_scene load_steps=7 format=3 uid="uid://cgi7wd84kjnyw"]
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[ext_resource type="PackedScene" uid="uid://ybkqaynvpcjm" path="res://game/entities/weapons/abstract_projectile.tscn" id="1_20qwt"]
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[ext_resource type="Script" uid="uid://dfdh0o88as054" path="res://game/entities/weapons/cannon/cannon_projectile.gd" id="2_x3axw"]
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[ext_resource type="Script" uid="uid://dftb7hg5f06b5" path="res://game/health_system/damage/explosion_damage.gd" id="3_lb11p"]
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[sub_resource type="Resource" id="Resource_bb01p"]
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script = ExtResource("3_lb11p")
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value = 50
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metadata/_custom_type_script = "uid://dftb7hg5f06b5"
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_x3axw"]
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size = Vector2(6, 6)
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@@ -11,7 +17,7 @@ radius = 2.0
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[node name="CannonProjectile" instance=ExtResource("1_20qwt")]
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script = ExtResource("2_x3axw")
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damage = 50
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damage = SubResource("Resource_bb01p")
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speed = 600
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[node name="Sprite2D" parent="." index="0"]
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