Reworked other weapons

This commit is contained in:
2025-11-26 21:29:57 +03:00
parent c3c199a9f9
commit 79d942b803
20 changed files with 74 additions and 76 deletions
+4 -10
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=25 format=3 uid="uid://dyebeblayioji"]
[gd_scene load_steps=24 format=3 uid="uid://dyebeblayioji"]
[ext_resource type="PackedScene" uid="uid://1o2ta17yc5bp" path="res://game/entities/weapons/abstract_weapon.tscn" id="1_rpud7"]
[ext_resource type="PackedScene" uid="uid://bi64687wtxi4d" path="res://game/entities/weapons/tesla/tesla_projectile.tscn" id="2_1rrdy"]
@@ -6,9 +6,6 @@
[ext_resource type="Texture2D" uid="uid://c6aixtu6lbfud" path="res://particle_textures/energy_small.tres" id="5_dhfvk"]
[ext_resource type="Texture2D" uid="uid://6hh66k8s4a1e" path="res://images/weapons.png" id="7_ub67s"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_dra6h"]
size = Vector2(10, 7)
[sub_resource type="AtlasTexture" id="AtlasTexture_ucdpq"]
atlas = ExtResource("7_ub67s")
region = Rect2(0, 16, 32, 16)
@@ -151,21 +148,18 @@ sector_angle = 10
Projectile = ExtResource("2_1rrdy")
type = 3
[node name="Sprite2D" type="Sprite2D" parent="." index="0"]
texture = SubResource("PlaceholderTexture2D_dra6h")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="1"]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"]
sprite_frames = SubResource("SpriteFrames_ckvhw")
animation = &"player_idle"
[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="2"]
[node name="GPUParticles2D" type="GPUParticles2D" parent="." index="1"]
amount = 16
texture = ExtResource("5_dhfvk")
lifetime = 0.1
fixed_fps = 10
process_material = SubResource("ParticleProcessMaterial_ifsj2")
[node name="CooldownTimer" type="Timer" parent="." index="3"]
[node name="CooldownTimer" type="Timer" parent="." index="2"]
wait_time = 1.3
one_shot = true