Reworked other weapons
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@@ -119,6 +119,7 @@ Projectile = ExtResource("2_7y446")
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type = 4
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." index="0"]
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position = Vector2(-7, 0)
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sprite_frames = SubResource("SpriteFrames_wwpdh")
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animation = &"player_shot"
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